Graphics First Glance Demo: Visual Fidelity Preview
RELEASEDThis demo provides an exclusive first look at the game's visual fidelity and graphical quality. While limited to a single scene and using non-finalized movement controls, it allows you to explore the environment and appreciate the level of graphical detail we are currently developing.
Exploration & Controls: Move freely within the scene using the controller sticks or by physically moving in your space (room-scale supported).
Please Note: This is an early technical demonstration and does not represent the final gameplay experience.
Platforms: VR Standalone (All In One)
Player Controls Demo
RELEASEDCharacter Movement, Inverse Kinematics (IK) Testing.
Object Interaction: e.g. rocks (Attract or Grab, Throw, Collect:
on characters weist sides or over shoulders).
Teleportation, and Locomotion (Run, Jump, Climb).
Platforms: VR Standalone (All In One)
Player Training Demo
Targeted for late JanuaryDive into the Training Ground and master your character's moveset! This is your essential pre-game sparring session: practice executing powerful moves and complex combos, learn fundamental 'How to Play' mechanics, and test your skills against CPU opponents before you step into the real fight.
Train Your Arsenal: Execute gesture-based specials and use Full Body Tracking to turn your real-world kicks into powerful in-game attacks.
Platforms: VR Standalone (Quest, Pico, Vive).
Don't miss the next update!
More DEMO content is on the way.